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Video Game Character Customisation
Module
Honours Project
Date
October 2023 -May 2024
Software
Procreate, Blender, Unity, Photoshop
The aim of this project was to design and develop a customisable character for a video game with basic navigation. I researched existing methods of character customisation such as direct manipulation and modular components. The end result was produced using Blender for the 3D models and Unity to integrate the navigation system and final product.
































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